New Resolution: One Game a Week

11.03.2015No comments


I have a new resolution that goes like the following:
Create a new game every week. Work on it from Monday until the end of the week and upload it somewhere, so other people can play it and give feedback.

You can see from the portfolio of my website that I have mostly created small games in the past. At least those that I finished were of smaller scope. Right at the beginning when I took the path of the game developer, I knew that I had to take small steps if I ever wanted to see the light at the end of the tunnel. Still, there were projects where I saw more into them, felt more in tune with, wanted more out of it. What happened was they got a life of their own, they grew, ideas nurtured and attracted other ideas, the scope became bigger. All that without having a clear focus, being on my own and still not having perfected all the different fields of the craft.
On the other hand, I had good success with game jams, feeling the rush of adrenaline and getting so much done in such a short timeframe.
Two weeks ago, a new thought entered my mind: What if I could take the timespan of a week, a game idea like from a game jam, but more time to spend on polishing it up and creating some kind of content, and still have some free time left? This is of course no new radical idea, other people have done it before or are doing it. But in every creator’s heart is his/her wish to start the biggest work right now, craft his greatest idea, the magnum opus. I have countless ideas for games that would take years to create.

So it was not easy to give in to the thought of just one small (or even tiny) game every week. But two weeks in, I can feel that this decision was right. I am learning things on the fly, I am motivated at the beginning of the day and I do still have some free time for other stuff.

So, onwards, may the gods smile upon my little undertaking and grant me their strength. And if they ignore me, then to hell with them!

List of Games

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